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GAME CREATORS

Create Game in Looplay.GG

Game creation in Looplay is powered by a combination of AI and the open SDK.

The process is simple on the surface, but structured underneath

Option 1: Create with the Looplay AI Agent

Building a game on Looplay feels like texting a friend who happens to be a game developer.

  1. Tell the AI your idea. Type what you want in plain language. No forms, no jargon. If you can describe it, you can build it.

Ex: "a dinosaur runner where you dodge rocks and collect coins".

  1. See your game instantly. Your game appears in the Preview panel right next to the chat, playable immediately. Don't like something? change it: "make it faster", "change the background to night". The AI updates it, and you see the result live.

  2. Add your own touch. Drop in your own images, sounds, or music, or ask the AI to generate artwork for you. You can also set up your game's own store, selling things like extra lives, with zero code.

  3. Submit for review. When your game is ready, submit it, yhe Looplay team takes a look to make sure it's good to go.

  4. Go live. Once approved, your game publishes to the Game Hub for real players. Tracking, rewards, and Alpha Points are already built in.

Option 2: Add your own game with the Looplay SDK

Already have a game, or prefer building with your own tools? Bring it over.

  1. Sign up and add your game. Create a creator account, use "Add your game", and get your game's keys.

  2. Install the SDK. Install @looplay/sdk via npm, or drop in a single script tag.

  3. Link your game to Looplay. A few calls connect play sessions, matches, and rewards, all verified server-side. Optionally add an in-game store, no backend needed.

  4. Submit for review. Send your game in for a quick check by the Looplay team to confirm it's ready for players.

  5. Go live. Once approved, your game publishes to the Game Hub, and your players start earning quests, rewards, and Alpha Points. Your game can even keep running on your own site with the same code.

The full creation loop looks like this:

Idea → Test → Launch → Players → Optimize

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